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zSplitDialogs

Union plugin created by Top Layer, which gives possibility to extract dialogues from compiled scripts. That could be useful for creating dubbing, especially if you want to know which dialogues are voiced and which are not.

Download

Source code

Usage

  1. Install Union 1.0l+ (zParserExtender is needed - it is inside Union since 1.0l version)
  2. Make sure zParserExtender is enabled in SystemPack.ini
    [CORE]
    ParserExtenderAlwaysOn = true
    
  3. Put zSplitDialogs.vdf into Data\ directory
  4. Start game

After this steps .txt file with dialogues will be created in Dialogs\ directory.

Example of a plugin output

Output

Configuration

At first run, in gothic.ini will be created following section:

[ZSPLITDIALOGS]
UnvoicedOnly=0

You can change value to 1 to receive only unvoiced subtitles.