zSplitDialogs
Union plugin created by Top Layer, which gives possibility to extract dialogues from compiled scripts. That could be useful for creating dubbing, especially if you want to know which dialogues are voiced and which are not.
Usage
- Install Union 1.0l+ (zParserExtender is needed - it is inside Union since 1.0l version)
- Make sure zParserExtender is enabled in
SystemPack.ini
- Put
zSplitDialogs.vdf
intoData\
directory - Start game
After this steps .txt
file with dialogues will be created in Dialogs\
directory.
Example of a plugin output
Configuration
At first run, in gothic.ini
will be created following section:
You can change value to 1
to receive only unvoiced subtitles.