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zCCamTrj_KeyFrame

Quick Infos

Type: Virtual Object
Format Name: ZenGin Archive
File Extension: .ZEN
Class Name: zCCamTrj_KeyFrame
Version Identifiers:
β€” Gothic I: 12289
β€” Gothic II: 52224
ZenKit Class: VCameraTrajectoryFrame
Sources:
β€” gothic-library.ru
β€” zk.gothickit.dev

Class members

Class member overview

time

Unclear.

angleRollDeg

The camera rotation angle of the frame along the Z axis.

camFOVScale

Focal zoom of the camera's field of view (FOV) of the frame. Use reasonable values to avoid dizzying effects.

motionType

The type of camera movement for the frame.

Accepted values:

  • SMOOTH β€” The movement method is calculated taking into account nearby frames.
  • LINEAR β€” Constant speed in the current frame.
  • STEP - Step by step. Movement is jerky.
  • SLOW - The camera movement slows down in the current frame.
  • FAST - The camera movement accelerates in the current frame.
  • CUSTOM - Not implemented.

motionTypeFOV

The type of focus change for the frame.

Accepted values:

  • SMOOTH β€” The movement method is calculated taking into account nearby frames.
  • LINEAR β€” Constant speed in the current frame.
  • STEP - Step by step. Movement is jerky.
  • SLOW - The camera movement slows down in the current frame.
  • FAST - The camera movement accelerates in the current frame.
  • CUSTOM - Not implemented.

motionTypeRoll

The type of rotation for the frame.

Accepted values:

  • SMOOTH β€” The movement method is calculated taking into account nearby frames.
  • LINEAR β€” Constant speed in the current frame.
  • STEP - Step by step. Movement is jerky.
  • SLOW - The camera movement slows down in the current frame.
  • FAST - The camera movement accelerates in the current frame.
  • CUSTOM - Not implemented.

motionTypeTimeScale

Unclear.

Accepted values:

  • SMOOTH β€” The movement method is calculated taking into account nearby frames.
  • LINEAR β€” Constant speed in the current frame.
  • STEP - Step by step. Movement is jerky.
  • SLOW - The camera movement slows down in the current frame.
  • FAST - The camera movement accelerates in the current frame.
  • CUSTOM - Not implemented.

tension

Defines the bend of the camera motion curve at the specified key. Larger values result in a sharper bend.

bias

Determines the slope of a line in one direction. The direction of the slope is determined by the sign, and the steepness by the value.

continuity

Determines the amount of curve discontinuity at this animation key.

timeScale

Unknown.

timeIsFixed

An auxiliary flag indicating the time of the key frame, which cannot be changed automatically.

Accepted values:

  • TRUE β€” The time of this frame is set manually and cannot be changed automatically.
  • FALSE β€” The frame time is calculated from the total specified animation playback time.

originalPose

Unknown.

Warning

This property is not available in the Spacer.